[Tree of Savior] Both Alchemist and Cleric Pardoner are money makers. As for profitability we don’t know yet.
It’s possible that a lot of people make a Pardoner as secondary character so the supply gets too high and deflates the prices.
I´ve made my goal on making money with this Pardoner.
Thats my doubt… STR/CON/INT triyng to level up using basic atacks, or a INT/SPR/CON trying to level up as a Full Support, with a good Heal, a good Mass Heal, and doing some damage with cure plus arde dagger in the beggining.
Please, if anyone has an idea… go up for it.
And if I have balls to level up to rank 7, whats up for me?
1 – Pardoner C>3 is a good idea, only to maximize Simony?
2 – Does Chaplain buffs make Scroll ou able to use on Weapon Shop?
3 – Other class that can be used?
Pardoner Skill Explanation + Simony Scroll List
All information will be base from 3rd beta KR only. (List mostly from observe auction and asking KR player around) Anything change in extend test won’t be include.
Simony use for create scroll for skill from your previous job and higher job.
This skill require item Parchment (cost 200) and 500 silver to make to make.
Scroll level depend on Simony skill level. While parchment and money require will be base by Level of skill scroll you want to make and level of skill you use as making scroll. (From what I heard cost of requirement is still bug)
Divine Might can work with simony. (max scroll lv for now is 15)
Heal Lv15 + Simony Lv1 = Heal Lv 1 scroll (Parchment 15 + 7500 silver)
Heal Lv5 + Simony Lv15 = Heal Lv15 scroll (Parchment 5 + 2500 silver)
With Divine Might (Scroll Lv15 won’t help add up to some point, I’ll exclude it to make it less confuse)
Heal Lv15 + Simony Lv1 + Divine Might Lv5 = Heal Lv 5 scroll
Heal Lv5 + Simony Lv5 + Divine Might Lv10 = Heal Lv15 scroll
Heal Lv1 + Simony Lv10 + Divine Might Lv10 = Heal Lv20 scroll
Confirm Work Skill
Cleric : Heal, Safety Zone, Cure, Deprotected Zone, Divine Might
Priest : Monstrace
Krivis : Daino, Zalciai, Aukuras, Zaibas
Paladin : Smite, Restoration, Turn Undead
Oracle : Call of Deities, Arcane Energy, Counter Spell, Change, Clairvoyance, Forecast
Confirm Not Work Skill (Any skill that require item to use and some specific skill)
Cleric : Fade, Guardian Saint
Priest : Blessing, Aspersion, Sacrament, Resurrection, Revive
Krivis : Divine Stigma
Dievdirbys : All
Bokor : All
Paladin : Resist Elements and every skill in circle 2,3
Sadhu : All
Monk : All
Pardoner : All
Oracle : Ressetting, Death Verdict
Every skill scroll have cool down after use. Long or short is depend on skill.
With an attribute “Make Dispeller”. Pardoner can also use 2 parchment to create dispeller scroll. This scroll can be use to prevent any debuff (ex.sleep,freeze,etc.).
To create it you have to sit and it’ll show icon to create dispeller.
And to make dispeller scroll work you have to activate it. When debuff was casting on you it’ll prevent those debuff and consume 1 scroll. Scroll have no cool down.
Spell Shop is for open up shop (Buff vending machine). This shop can still work even after log out. Buff that can be list have to be a buff that require item to use only. So far skill that work is priest skill Blessing, Aspersion, Sacrament and pardoner skill Indulgentia)
Remain number is how many require item left (holy water, holy powder, gyslotis, money). Price is not fix and you can change it as you want.
Skill level depend on ‘Real Skill Lv.’ (ex. Aspersion lv 15 = in shop also 15).
Duration will be longer than normal buff (possible from +3 minute duration attribute). For example Aspersion > 35 minute, Blessing > 28 minute (Even longer duration it still base on how many attack hit) and Sacrament > 2 hours. However.. Sacrament is currently bug, not buff to person who bought it and will buff pardoner and his/her party member only. Not sure yet what’s different for each skill level. There’s also attribute that add duration time for 3 minute per attribute level (Can’t confirm max level)
This skill will be useless for now if you don’t have any skill that work to put into Spell Shop skill.
Oblation is for open up donation box. Other player can donate their item into box. Item can be anything. After offer donate item to pardoner. Person who donate will get some money back. While pardoner who open up donation box will pay the money. Cost will be fix and can’t set. Item in box can’t take out. Only thing pardoner can do is return to town and choose to empty (sell) all item in his/her box.
Skill level will effect amount of item that can be add in box. (1 lv = 100 Qty.)
This skill have attribute that effect Indulgentia skill (More item in box = More damage to Indulgentia)
Descerning Evil use at target monster. Extend harmful effect that applied on target (abnormal status like stun, freeze, etc). At skill lv.1 add +2 seconds. Hardly notice if skill are in effect or not because after use skill you’ll saw icon under monster hp bar for a few second and it’ll gone right after you blink your eyes… However, you can notice by abnormal status on monster which will be add +? second from this skill.
Indulgentia Aoe range around yourself. Doing damage to monster and cure any abnormal status to player who’s in range. Higher skill lv add more damage, number monster/player it can attack/cure. Cost 500 silver every time you use skill.
This guide by Tsuyucchi and paulo.junior